

However, instead of constantly ducking the bullets, have Cappy capture Bullet Bill to take him for a spin. With the sand below being quicksand, missing a jump can be perilous. Heading back down, enter the ruins and go right until you reach a narrow path where Bullet Bills are being shot out, and a moving platform lies beyond that can take you further. Off to the left, there’s a little robot Binoculars you can capture to get a birds-eye view of the area, including the tower, the giant inverted pyramid beyond, and a large island to the left surrounded by a chasm. Sand Kingdom Power Moon 52 - A Rumble from the Sandy FloorĪs you enter the ruins and hit the checkpoint, you’ll have to deal with more Yellow Goombas (if you haven’t noticed, these are some of the few enemies that can’t be controlled).Sand Kingdom Power Moon 42 - Shopping in Tostarena.


Sand Kingdom Power Moon 05 - Overlooking the Desert Town.Note that there are several easy Power Moons to grab as you head through Tostarena Town, which include: There’s some more to explore in the town, but a lot of it is frozen over, so head to the other side and down the path to the ruins. Heading through the town, be sure to talk to the residents, and check out the Crazy Cap store - they sell items for both Coins and Sand Kingdom Purple Coins (some of which are to the right of the town entrance and others on an umbrella outside the store - and even more on the roof of the building).
